FSF welcomes Supreme Court watchers to a post Bilski party
This summer, we have Steven DuBois and Danny 彭裕洪 Piccirillo as our campaigns interns. In this, the first in a series of video blogs, they introduce themselves and some of the things they'll be working on over the summer.
Yesterday evening, a group of core GNU social developers had the opportunity to meet with Blaine Cook, of OAuth fame. In the midst of figuring out the plan for moving ahead with GNU social, Blaine was able to provide the group with a tremendous amount of insight into useful approaches for controlling privacy in distributed social networks.
Tomorrow at its Boston offices the Free Software Foundation will host the first in a series of GNU social architecture meetings. Confirmed attendees include several GNU social developers, OAuth developer Blaine Cook and Evan Prodromou from StatusNet.
Google just updated the license for their WebM Project to make it GPL-compatible.
This month we welcome Ole Tange as the maintainer of the new package GNU parallel, and thank Giuseppe Scrivano (already maintainer of icecat and gcal) for taking on maintenance of GNU wget.
Since our announcement yesterday that we were pursuing a compliance case involving GNU Go in Apple's App Store, we've received a lot of questions about the details of the conflict between the GPL and Apple's terms of service. For those of you who are interested, we're providing those details here.
For the past few months, the Compliance Lab has been working with Creative Commons on a new project, and it's just been released. I'm happy to announce that Resource Description Framework (RDF) metadata now accompanies all of the GNU licenses.
Ryzom is a massively multiplayer online role-playing game (MMORPG), where players work together to explore a fantasy world and set out on various quests. Today, the Ryzom team has released the game as free software: both the client and server programs have been released under the GNU Affero General Public License version 3, while its models, textures, and other art are covered by CC-BY-SA 3.0.
Watching two proprietary software companies deeply opposed to computer user freedom lob accusations back and forth about who is more opposed to freedom has been surreal, to say the least. But what's been crystal clear is that the freedom these companies are arguing about is their own, not that of their users. And what they are calling freedom isn't freedom at all -- it is the ability to control those users. Adobe is mad at Apple for not letting Adobe control iPhone, iPad, and iPod Touch users via Flash, and Apple is mad at Adobe for suggesting that Apple is arbitrarily abusing its control over Application Store users.